After reading through the rules a couple of times I feel like Unity is more like Admiralty refined than my initial feeling that it was a blend of AE and Nova.
To me that's a good thing.
A couple of things were familiar enough that I had to re-read them a couple of time to appreciate the subtle changes that have made them more elegant. I had more than one "Aha" or light-bulb moment reading through things.
This release has got me to blow the dust off of a couple of projects that I started back in AE that never got off the ground quite the way I wanted in Nova.
Without having played a game yet I still feel like this is the best version of Starmada yet, drawing from the design lineage of its predecessors in all the right ways.
I don't usually say this to people who take my money for a product, but thanks Dan
Facts are stubborn things, but statistics are more pliable.