New trait Ideas

Wargaming on an Epic Scale
Blackhawk33
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Joined: Sun May 24, 2009 9:18 pm

New trait Ideas

Postby Blackhawk33 » Sat Nov 06, 2010 4:18 am

Trait DRAT Remarks
APC x 1.5 Allows vehicle-unit to carry an Infantry-unit of equal size; Size 3
vehicle can carry Size 3 Inf. Must use Strike order to deploy/pick-
up infantry, but may not attack on same turn. Infantry deployed
gain suppression marker.

AAA x1.4 VTOL targets attacked by this unit DO NOT get soft-cover bonus,
however, all other targets treated as being under Soft Cover.

NCOs x1.3 May remove one suppression marker from this unit per turn w/o
paying command points.

Recon x1.2 Unit may ignore cover bonus to one enemy unit. Roll 1d6> the
distance to enemy unit to ID their location. This allows ANY
friendly unit to attack the un-covered enemy unit this turn.

C.I.W.S. x1.3 Unit gains Armor bonus of +1 when defending against Indirect
attacks.

T.O.C. x4 Only one unit per side may have this Trait. Once per turn this unit
may allow ONE of the following to occur:
- Remove 2 Sup-markers from 1 unit for the cost of only 1 CP.
- Two units may conduct a Strike against a single en unit for 1 CP.
- One unit may conduct a Strike with AP+1 against a single en unit
for 1 CP.

Infantry x2 1) Inf conducting STRIKE against adjacent enemy gain Barrage
Trait for the this turn only, however the assaulting infantry unit
automatically gains 1 suppression marker.
2) When Inf conduct a STRIKE against enemy Inf, neither unit get the Inf Save feature.

    thedugan
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    Location: DFW area - Texas!
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    Re: New trait Ideas

    Postby thedugan » Sat Nov 06, 2010 11:55 pm

    Haven't really thought too much about this, but perhaps a look at the ARES variants might provide a few ideas....
    Becuz I'm da friggin' ART FAIRY - dats why!

    Big Bang = Let there be LIGHT!

    mj12games
    Admiral of the Fleet
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    Re: New trait Ideas

    Postby mj12games » Fri Nov 19, 2010 6:28 pm

    Blackhawk33 wrote:APC x 1.5 Allows vehicle-unit to carry an Infantry-unit of equal size; Size 3
    vehicle can carry Size 3 Inf. Must use Strike order to deploy/pick-
    up infantry, but may not attack on same turn. Infantry deployed
    gain suppression marker.

    See separate post on this topic.

    AAA x1.4 VTOL targets attacked by this unit DO NOT get soft-cover bonus,
    however, all other targets treated as being under Soft Cover.

    I might actually say AAA/Flak weapons CANNOT attack non-VTOL targets. But that's just me. :)

    NCOs x1.3 May remove one suppression marker from this unit per turn w/o
    paying command points.

    Coolness.

    Recon x1.2 Unit may ignore cover bonus to one enemy unit. Roll 1d6> the
    distance to enemy unit to ID their location. This allows ANY
    friendly unit to attack the un-covered enemy unit this turn.

    Would this include bypassing LOS?

    C.I.W.S. x1.3 Unit gains Armor bonus of +1 when defending against Indirect
    attacks.

    Interesting.

    T.O.C. x4 Only one unit per side may have this Trait. Once per turn this unit
    may allow ONE of the following to occur:
    - Remove 2 Sup-markers from 1 unit for the cost of only 1 CP.
    - Two units may conduct a Strike against a single en unit for 1 CP.
    - One unit may conduct a Strike with AP+1 against a single en unit
    for 1 CP.

    Not sure I understand what "TOC" stands for?

    Infantry x2 1) Inf conducting STRIKE against adjacent enemy gain Barrage
    Trait for the this turn only, however the assaulting infantry unit
    automatically gains 1 suppression marker.
    2) When Inf conduct a STRIKE against enemy Inf, neither unit get the Inf Save feature.

    Not sure about (1), but I like (2).
    Daniel Kast
    Majestic Twelve Games
    www.mj12games.com


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