The Battle of Hoth

Wargaming on an Epic Scale
OldnGrey
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Re: The Battle of Hoth

Postby OldnGrey » Wed Nov 10, 2010 1:22 pm


Cor, Two lawsuits! Lucas and Lego! :)

Paul

ctaylor
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Re: The Battle of Hoth

Postby ctaylor » Wed Nov 10, 2010 5:43 pm

Lucasfilm is fairly open to fan created content these days. You can see lots of amateur movies set in the SW universe as one example. As long as you don't try to sell anything or claim the material as your own, you're fairly safe. Note that I am not a lawyer, but that's my understanding of it.

LEGO is nice to fans as well. See http://www.irregularwebcomic.net for an example.

Naturally, if either party complains, I'll happy remove the file from existence.

I put together a spreadsheet to calculate unit points and the Star Wars units here come out very odd. Consistently odd, so they are still balanced with each other, but they are undercosted compared to the units in the book:

Code: Select all

Unit   Listed VP   Calculated VP   Difference
AT-AT   21   87   66
AT-ST   9   17   8
Snowspeeder   16   36   20
Rebel Infantry   7   8   1
E-Web   6   7   1
Luke   2   6   4
Laser Turret   8   27   19
Snowtroopers   11   13   2

The points for the units in the book come out a little different, too, but for the most part the differences are minor (and probably due to the changes mentioned in the three questions thread).

Is it okay to share the spreadsheet?

mj12games
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Re: The Battle of Hoth

Postby mj12games » Wed Nov 10, 2010 6:13 pm

ctaylor wrote:Is it okay to share the spreadsheet?

Created a "Files" section for QL.
Daniel Kast
Majestic Twelve Games
www.mj12games.com

OldnGrey
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Re: The Battle of Hoth

Postby OldnGrey » Tue Nov 16, 2010 11:36 am

A question, Is the Lzr turret the Atgar 1.4 FDE P-Tower or the Golan Arms DF.9 Anti-Infantry Battery?

How about an expanded list, please?
I have re-drawn the AT-AT (again), AT-ST and the DF-9 AIB and then realised I did not know if this is the Lzr Battery in your list. :roll:
I intend to draw some ( yeah I know I could just copy some but I am fussy) more and convert the counters for Vassal.
Also some objectives like the Hoth Generator and planetary ion cannon.
Edit: From what I have found.
Atgar P-Tower light anti-vehicle laser cannon: Virtually no armour and slow between shots.
Golan Arms DF.9 anti-infantry battery: "B" model (fixed installation) has better armour than "A" model. Rapid fire and has a longer range than the Atgar.
Q.Give the Atgar higher AP than Golan, which is designed for targets with low armour (infantry)?
Paul

ctaylor
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Re: The Battle of Hoth

Postby ctaylor » Tue Nov 16, 2010 7:49 pm

I played this scenario yesterday. Had an excellent time. For our first game, we played a few rules incorrectly (made a few attacks with LOS that traced through friendly units, which is a no-no, and we forgot that the rebels had hard cover from the trench for the first couple of Imperial attacks). It plays very quickly and smoothly. The order system is very intuitive, and made for some really hard decisions when you didn't get enough command points.

Good stuff.

Image
Here's the set up. We forgot about friendly units blocking LOS, so I placed the rebel troopers right in front of the laser turrets. Good for protection, but you really need those turrets to deal with the AT-ATs.

Image
The Empire marches forward! The 1/2" counters are the backs of the custom order markers I made. The e-web is really, really slow, and never made it to the battle. You can see the snowspeeders arcing around from behind. We talked about giving them a special rule that if they used an advance order to attack AT-ATs or AT-STs, they rolled an extra die or gained a +1 to hit (to represent the grappling gun) as long as they moved more than one hex adjacent to the vehicle. In the end, they didn't need it.

Image
Death of the first AT-ST unit. The dice gods were smiling on the rebels for the most part. Four attack dice, three hits. This is the damage roll that finished off the AT-STs.

Image
Whoops! Photographic evidence we screwed up. The laser turret has just suppressed the AT-AT unit, but we failed to properly check LOS and didn't discover that until a later turn.

Image
The Empire Approaches! The empire just blew up the closest laser turret, too. The rebel troops have redeployed in a tactical error.

Image
Suppressed and under attack. The AT-AT just couldn't wipe out those pesky rebels. The hard cover really hurt, and when the troops did suffer a kill, they usually made their infantry save.

Image
An overview of the battle. You can see the snowspeeders coming in for the kill. The far laser turret took out another AT-AT before the snowspeeders swooped in. The Imperial player should have waited for his snowtroopers to catch up.

Image
Luke Skywalker finally shows up. The AT-AT has just shot down the first unit of snowspeeders. He probably should have attacked the shield generator, but those snowspeeders had annoyed him the whole game.

Image
The Imperials are defeated, Hoth is saved! (for the time being) The AT-AT tried to move around the snowspeeders to get a clear shot, but they could not hit the flyers this time. The return shot from the 'speeders was more than enough to finish them off. 5+ armor isn't invulnerable, just tough.

Good scenario. We'll definitely play it again.

Blackhawk33
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Re: The Battle of Hoth

Postby Blackhawk33 » Wed Nov 17, 2010 3:13 am

Great photos, and well played!

mj12games
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Re: The Battle of Hoth

Postby mj12games » Wed Nov 17, 2010 3:18 pm

Thanks so much for the photos! :)
Daniel Kast
Majestic Twelve Games
www.mj12games.com


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