I played this scenario yesterday. Had an excellent time. For our first game, we played a few rules incorrectly (made a few attacks with LOS that traced through friendly units, which is a no-no, and we forgot that the rebels had hard cover from the trench for the first couple of Imperial attacks). It plays very quickly and smoothly. The order system is very intuitive, and made for some really hard decisions when you didn't get enough command points.
Good stuff.Here's the set up.
We forgot about friendly units blocking LOS, so I placed the rebel troopers right in front of the laser turrets. Good for protection, but you really need those turrets to deal with the AT-ATs.The Empire marches forward!
The 1/2" counters are the backs of the custom order markers I made. The e-web is really, really slow, and never made it to the battle. You can see the snowspeeders arcing around from behind. We talked about giving them a special rule that if they used an advance order to attack AT-ATs or AT-STs, they rolled an extra die or gained a +1 to hit (to represent the grappling gun) as long as they moved more than one hex adjacent to the vehicle. In the end, they didn't need it.Death of the first AT-ST unit.
The dice gods were smiling on the rebels for the most part. Four attack dice, three hits. This is the damage roll that finished off the AT-STs.Whoops!
Photographic evidence we screwed up. The laser turret has just suppressed the AT-AT unit, but we failed to properly check LOS and didn't discover that until a later turn.The Empire Approaches!
The empire just blew up the closest laser turret, too. The rebel troops have redeployed in a tactical error.Suppressed and under attack.
The AT-AT just couldn't wipe out those pesky rebels. The hard cover really hurt, and when the troops did suffer a kill, they usually made their infantry save.An overview of the battle.
You can see the snowspeeders coming in for the kill. The far laser turret took out another AT-AT before the snowspeeders swooped in. The Imperial player should have waited for his snowtroopers to catch up.Luke Skywalker finally shows up.
The AT-AT has just shot down the first unit of snowspeeders. He probably should have attacked the shield generator, but those snowspeeders had annoyed him the whole game.The Imperials are defeated, Hoth is saved! (for the time being)
The AT-AT tried to move around the snowspeeders to get a clear shot, but they could not hit the flyers this time. The return shot from the 'speeders was more than enough to finish them off. 5+ armor isn't invulnerable, just tough.
Good scenario. We'll definitely play it again.