Prototypes

Ship Designs for the Admiralty Edition
MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:47 pm

Here is a fairly comprehensive list of my last range of ships...

Type: SPARROW-class UNION CORVETTE (69)
Hull: 3 2 1
Engines: [TL0] 4 3 2
Faceted: [TL0] 10 7 4
Facets: (4,2,2,1,1,0)
Weapons: [TL0] 1:[VW] 2:[VW] 3:[VW] 4:[VW] 5:[W] 6:[W]
Battery V: 30mm Multi-Barrel Railguns, 3/6/9, 3/3+/1/1,

[AB] [AB]
Battery W: 20mm Close-in Railguns, 3/6/9, 1/3+/1/1,

[ABCD] [ABCD] [EF]
Battery X: , , ///,


Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control
Fighters: [TL0]
Last edited by MajorTom on Sat Jun 19, 2010 1:55 pm, edited 1 time in total.
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:48 pm

Type: HERMES-class UNION FRIGATE (96)
Hull: 4 3 2 1
Engines: [TL0] 4 3 2 1
Faceted: [TL0] 14 11 7 4
Facets: (3,3,3,2,2,1)
Weapons: [TL0] 1:[VW] 2:[VW] 3:[V] 4:[W] 5:[W] 6:[W]
Battery V: 30mm Multi-Barrel Railguns, 3/6/9, 3/3+/1/1,

[AB] [AB]
Battery W: 8cm Multi-Purpose Railguns, 4/8/12, 1/3+/1/1,

[ABCD] [ABCD] [ABCD]
Battery X: , , ///,


Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control
Fighters: [TL0]
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:51 pm

This was my star player up until my last game.
Type: WOLVERINE-class UNION DESTROYER (128)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1
Faceted: [TL0] 15 12 9 6 3
Facets: (4,3,3,2,2,1)
Weapons: [TL0] 1:[VW] 2:[VW] 3:[VW] 4:[V] 5:[W] 6:[W]
Battery V: 24cm Plasma Torpedo Generators, 4/8/-, 1/4+/2/4, Piercing +3; Starship Exclusive; Carronade

[G] [G] [G]
Battery W: 20mm Close-in Railguns, 3/6/9, 1/3+/1/1,

[ABCD] [ABCD] [ABCD] [ABCD]
Battery X: , , ///,


Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control
Fighters: [TL0]
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:51 pm

Type: EXETER-class UNION LIGHT CRUISER (228)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1 1
Faceted: [TL0] 15 14 12 10 8 6 4 2
Facets: (4,3,3,2,2,1)
Weapons: [TL0] 1:[V] 2:[V] 3:[V] 4:[W] 5:[W] 6:[W]
Battery V: 6kT Fragmentation Bomb, 4/8/12, 1/3+/1/1, Area Effect; Increased Hits

[AB] [AB] [AB]
Battery W: 30mm Multi-Barrel Railguns, 3/6/9, 3/3+/1/1,

[ABCD] [ABCD] [ABCD]
Battery X: , , ///,


Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control
Fighters: [TL0]
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:52 pm

Type: AJAX-class UNION HEAVY CRUISER (342)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1
Faceted: [TL0] 20 18 16 14 12 10 8 6 4 2
Facets: (4,4,4,3,3,2)
Weapons: [TL0] 1:[VX] 2:[V] 3:[W] 4:[W] 5:[W] 6:[X]
Battery V: 25cm Mass Driver Cannons, 6/12/18, 1/3+/2/2, Extra Hull Damage; Starship Exclusive; Piercing +1

[AB] [AB]
Battery W: 8cm Multi-Purpose Railguns, 4/8/12, 1/3+/1/1,

[ABCD] [ABCD] [ABCD] [ABCD]
Battery X: 20mm Close-in Railguns, 3/6/9, 1/3+/1/1,

[EF] [EF]
Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control
Fighters: [TL0]
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:53 pm

Type: ARGYLE-class UNION LIGHT CARRIER (729)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1
Shields: [TL0] 4 4 4 3 3 2 2 2 1 1

Weapons: [TL0] 1:[V] 2:[W] 3:[W] 4:[X] 5:[X] 6:[]
Battery V: 6kT Fragmentation Bomb, 4/8/12, 1/3+/1/1, Area Effect; Increased Hits

[AB]
Battery W: 30mm Multi-Barrel Railguns, 3/6/9, 3/3+/1/1,

[ABCD] [ABCD]
Battery X: 20mm Close-in Railguns, 3/6/9, 1/3+/1/1,

[CDEF] [CDEF] [CDEF]
Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control; Carrier (457)
Fighters: [TL0]
3xF-2 Wildcat, 6/12/1, (Fighter/4+/Interceptor)
3xA-3 Tomahawk, 6/8/2, (Fighter/4+/Bomber/Piercing)
1xFA-4 Shrike, 4/14/3, (Fighter/3+)
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:53 pm

Type: APOLLO-class UNION BATTLESHIP (862)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1
Shields: [TL0] 5 5 5 5 4 4 4 3 3 3 2 2 2 1 1 1

Weapons: [TL0] 1:[V] 2:[W] 3:[W] 4:[X] 5:[X] 6:[]
Battery V: 150gW Anti-Ship Laser, 6/12/18, 1/3+/2/2, Increased Hits; Increased Impact; Starship Exclusive

[G] [G]
Battery W: 40cm Mass Driver Cannons, 6/12/18, 1/3+/2/3, Extra Hull Damage; Starship Exclusive; Piercing +2

[G] [G] [G]
Battery X: 20mm Close-in Railguns, 3/6/9, 1/3+/1/1,

[ABCD] [ABCD] [ABCD] [ABCD]
Battery Y: , , ///,


Battery Z: , , ///,


Special: [TL0] Countermeasures; Fire Control; Anti-Fighter Batteries (3)
Fighters: [TL0]
Try to look harmless, they might be low on ammunition

MajorTom
Midshipman
Midshipman
Posts: 27
Joined: Sun May 09, 2010 11:47 pm
Location: Lansing, Michigan. USA

Re: Prototypes

Postby MajorTom » Sat Jun 19, 2010 1:57 pm

Well then, these designs worked fairly well together until my opponents learned the tricks, now I need to redesign the whole fleet to make it more flexible. Any thoughts or advice would be greatly appreciated.
Try to look harmless, they might be low on ammunition

Democratus
Midshipman
Midshipman
Posts: 16
Joined: Thu Jun 17, 2010 6:39 pm

Re: Prototypes

Postby Democratus » Sat Jun 19, 2010 9:44 pm

I think the main weakness of this fleet is speed. Most have very low thrust ratings for ships with weapons primarily forward.

I would suggest either bumping up the engine rating or shuffling the weapons to cover your blind spots.

Good stuff, gave me some excellent ideas! :)


Return to “The Bourbaki Basin (Admiralty)”

Who is online

Users browsing this forum: No registered users and 1 guest