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murtalianconfederacy's high-tech designs

Posted: Thu Aug 09, 2007 9:25 am
by murtalianconfederacy
First we had ships with low-techs, now we've got ships with (you've guessed it) high-techs. This is a ship derived from a sketch I'd done of a ship. I'll try and transfer the sketch onto here soon, but here are the stats:

Solyarkon Class Light Battlecarrier of the Defranai Autarky ( 2,054 )
Mass: 251.3 KmT, Crew: 1,128, TL: E:2 W:2 D:2 Q:2
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 3 2 1
Defenses: K: 5 4 3 2 1 | E: 5 4 3 2 1 | B: 5 4 3 2 1
[a] Heavy Mass Hammer [5/10/15, 4+ 2/2/1, Kinetic, Extra Hull Damage, Halves Shields]
AB, AC, BD, CE, DF, EF
[b] Light Defence Cannon [4/8/12, 3+ 3/1/1, Energy]
ABC, ABD, ACE, BDF, CEF, DEF
Hyperdrive [O], Armor Plating, Electronic Countermeasures [O], Fighter Bay (E) [OOOOOO OOOOOO], Launch Bay [OOOOO], Long Range Sensors [O], Marine Squad [OOOOO OOOOO]
1[HQ], 2[EQ], 3[HQ], 4[Sa], 5[Hb], 6[Q]

This vessel is the primary warship of the Defrenai Autarky, and its job is to keep visitors at bay. The vessel has reasonable acceleration and good defences to enable it to sit at range and pound the enemy. Twelve flights of fighters and a few marines give this vessel reach beyond its mass hammers. Despite the inclusion of a hyperdrive, this vessel is meant to stay at home and protect the Defranai from cultural pollution. A pair of these battlecarriers are the usual defence for a Defranai colony.