SFOTCS

A discussion site for everyone's favorite '80s sci-fi show
hundvig
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Re: SFOTCS

Postby hundvig » Thu Nov 02, 2006 8:24 pm

cricket wrote:Y'all should know by now that I like to change gears more often than a '57 Edsel... :)

Anyway, rather than go with a mod of the Iron Stars game engine, I thought it might be interesting to try something different for SFO -- specifically, a more "mass combat" form of space battle game. Thus, I present to you a rough draft of the SFO Tactical Combat Simulator!

files/tcs_719.pdf


Hey Dan, this link's dead. You still got this saved anywhere? My copy's vanished on me...

Rich

mj12games
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Re: SFOTCS

Postby mj12games » Thu Nov 30, 2006 10:21 pm

hundvig wrote:
cricket wrote:files/tcs_719.pdf


Hey Dan, this link's dead. You still got this saved anywhere? My copy's vanished on me...


I've put the file back, so the link should work again.
Daniel Kast
Majestic Twelve Games
www.mj12games.com

thedugan
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Re: SFOTCS

Postby thedugan » Fri Dec 01, 2006 3:04 am

cricket wrote:
hundvig wrote:
cricket wrote:files/tcs_719.pdf


Hey Dan, this link's dead. You still got this saved anywhere? My copy's vanished on me...


I've put the file back, so the link should work again.


heh, heh...

I'd since found the file on one of my accounts at work.

..BUT, people following the 'new' version can compare...
Becuz I'm da friggin' ART FAIRY - dats why!

Big Bang = Let there be LIGHT!

hundvig
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Re: SFOTCS

Postby hundvig » Fri Dec 01, 2006 6:24 pm

cricket wrote:
hundvig wrote:
cricket wrote:files/tcs_719.pdf


Hey Dan, this link's dead. You still got this saved anywhere? My copy's vanished on me...


I've put the file back, so the link should work again.


Thank you, Dan. I'd forgotten how much I liked that version, unfinished as it was. Good basic framework, anyway.

Rich


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