Now what?

The Universal Game of Starship Combat
mj12games
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Now what?

Postby mj12games » Tue Apr 18, 2017 7:14 pm

The Unity Rulebook is out, the first two Star Fleet Armada updates are nearing completion...

What do you want to see next?
Daniel Kast
Majestic Twelve Games
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futabachan
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Re: Now what?

Postby futabachan » Tue Apr 18, 2017 10:12 pm

mj12games wrote:The Unity Rulebook is out, the first two Star Fleet Armada updates are nearing completion...

What do you want to see next?


The Imperial Starmada sourcebook, with all the ships for all five fleets. (Bonus points for a sixth fleet in that universe.)
VBAM stats added to the Shipyard, if they're not in there already.

Blacklancer99
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Re: Now what?

Postby Blacklancer99 » Tue Apr 18, 2017 10:43 pm

mj12games wrote:The Unity Rulebook is out, the first two Star Fleet Armada updates are nearing completion...

What do you want to see next?


I would like to see something that takes the deep space combat of Starmada and brings it to the orbital interface. Starmada: High Orbitals :) Include rules for ground defenses/facilities , orbiting bases and defensive satellites (I know these can be done now but thinking some non-ship specific improvements) interface assaults (shuttles and other landing methods), pinpoint ortillery strikes, general planetary bombardment, ground-based ships/fighter launch & landing. You know, that kind of stuff. Maybe tie it in with a Quantum Legions or something along those lines.
Just my 2 cents,
Erik
Facts are stubborn things, but statistics are more pliable.
Mark Twain.

Garydee
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Re: Now what?

Postby Garydee » Tue Apr 18, 2017 10:59 pm

Imperial Starmada.

KDLadage
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Re: Now what?

Postby KDLadage » Tue Apr 18, 2017 11:10 pm

I would like to see all of the supplemental books from the Admiralty Edition updated for Unity.

I loved them all. I want to see them seamlessly integrated into the new standard.

murtalianconfederacy
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Re: Now what?

Postby murtalianconfederacy » Wed Apr 19, 2017 9:17 am

For me, personally, given I like designing ships, the expanded rules for things that are not (yet) in SUE. I'd like to see flotillas and maybe basing rules for them. And bases, too. I would also like to see Imperial Starmada, mainly to see the evolution of them from Compendium through to UE.
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:) :)

Marauder
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Re: Now what?

Postby Marauder » Wed Apr 19, 2017 12:13 pm

I'd like to see faction design rules/guidelines, either as a standalone thing or as part of as some campaign system.

mj12games
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Re: Now what?

Postby mj12games » Wed Apr 19, 2017 2:35 pm

Marauder wrote:I'd like to see faction design rules/guidelines, either as a standalone thing or as part of as some campaign system.

Honestly, I wouldn't even know where to begin...
Daniel Kast
Majestic Twelve Games
www.mj12games.com

Marauder
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Re: Now what?

Postby Marauder » Wed Apr 19, 2017 3:03 pm

Oh, I can get it started, its just the finishing and balancing thing that I'll fail at :D

Alex Knight
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Re: Now what?

Postby Alex Knight » Wed Apr 19, 2017 5:31 pm

I too would like to see Imperial Starmada released in Unity.
I wouldn't mind if it also included some logistics ships for each of the empires in the book, as well as a convoy raid scenario. (And *maybe*, "Historical" scenarios to show off some of the "past" conflicts.)

Starmada: High Orbitals might not be a bad idea either. I wouldn't mind some kind of Space Station rules, that's for sure.


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