Magic resistance rename

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underling
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Magic resistance rename

Postby underling » Fri Jun 26, 2009 2:56 pm

I'm putting together a fantasy skirmish game, and one of the stats is a magic resistance stat.
Anytime a spell is cast that'll affect a model, this magic resistance stat is used to resist the spell.
Currently I'm calling it "Magic," that can be a little misleading.
It's been suggested calling it "Magic Resistance," but I'd like to keep the stat name shorter.
So now the tentative working name is "Resist." I'd like to keep it to six or seven letters, or shorter, if possible.
Any other suggestions that I might be missing?
Kevin

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Re: Magic resistance rename

Postby thedugan » Fri Jun 26, 2009 4:24 pm

I was playing around with a RPG-wannabe a few years back, and I used the term "Alchemical Inertia" to describe a material's resistance to magical change.
Becuz I'm da friggin' ART FAIRY - dats why!

Big Bang = Let there be LIGHT!

underling
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Re: Magic resistance rename

Postby underling » Fri Jun 26, 2009 6:37 pm

thedugan wrote:...and I used the term "Alchemical Inertia" to describe a material's resistance to magical change.

That's actually kind of cool, but violates the six or seven letter restriction. :D
I've got the stat cards reduced enough in size to fit on business card stock, so that's why I'm looking for short stat terms, or at the least a stat that can be abbreviated.

mj12games
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Re: Magic resistance rename

Postby mj12games » Sat Jun 27, 2009 1:30 am

underling wrote:So now the tentative working name is "Resist." I'd like to keep it to six or seven letters, or shorter, if possible.
Any other suggestions that I might be missing?


I think resist (or resistance) is as good as you're going to find...
Daniel Kast
Majestic Twelve Games
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thedugan
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Re: Magic resistance rename

Postby thedugan » Sat Jun 27, 2009 4:21 am

Well, how about just "INERTIA".....?
Becuz I'm da friggin' ART FAIRY - dats why!

Big Bang = Let there be LIGHT!

underling
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Re: Magic resistance rename

Postby underling » Sat Jun 27, 2009 4:32 am

thedugan wrote:Well, how about just "INERTIA".....?

Nah, inertia just doesn't make me think of magic.

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Re: Magic resistance rename

Postby jimbeau » Sat Jun 27, 2009 11:20 am

What about "MR"?

or MagRes

Or Charlie

underling
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Re: Magic resistance rename

Postby underling » Sat Jun 27, 2009 4:15 pm

jimbeau wrote:What about "MR"?
or MagRes

Funny you should mention "MagRes."
It's one that I've thought about already. :D
"MR" might also work pretty well on a character card as an abbreviation.
jimbeau wrote:Or Charlie

This one probably not so much. ;)

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Re: Magic resistance rename

Postby jygro » Mon Jun 29, 2009 10:29 am

I like MagRes. Easy to see what it's suppose to be.

-Bren

mj12games
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Re: Magic resistance rename

Postby mj12games » Mon Jun 29, 2009 12:59 pm

jygro wrote:I like MagRes. Easy to see what it's suppose to be.


From a "background" perspective, I'm not sure about it... "MagRes" sounds very futuristic/sci-fi -- doesn't fit well in a fantasy setting, IMHO.
Daniel Kast
Majestic Twelve Games
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