Search found 1259 matches

by murtalianconfederacy
Sat Apr 23, 2005 9:40 am
Forum: Iron Stars
Topic: Physics of the ether
Replies: 10
Views: 2228

Damn! That might be cool! You know, a Russian/British squadron engaging each other...in a ether-tsunami!! Fantastic!!!!!

Sorry, I'll go and take my medication now...:D
by murtalianconfederacy
Fri Apr 22, 2005 10:53 am
Forum: The Sovereign Stars
Topic: Just before I spend anything...
Replies: 2
Views: 3047

Just before I spend anything...

...what, exactly, IS The Sovereign Stars? Can you use this without Twilight Imperium?
by murtalianconfederacy
Thu Apr 21, 2005 10:04 am
Forum: Starmada
Topic: Boarding action Q
Replies: 6
Views: 2237

Yeah, security teams are a must. For 10 space you get five defensive marine teams. Not bad...
by murtalianconfederacy
Wed Apr 20, 2005 10:43 am
Forum: Iron Stars
Topic: Crew Casualties
Replies: 8
Views: 2138

I found that, on the whole, poison gas is vastly more effective against smaller ships, for these reasons: 1) In the Merchant War, most of the gas guns are short-ranged. When I played the last scenario, the British Orpington, a whale of an ether-ship, was able to keep its range and blast the poor gas...
by murtalianconfederacy
Mon Apr 18, 2005 8:57 am
Forum: Iron Stars
Topic: Boarding Actions
Replies: 42
Views: 13550

Could we get a summary of the rules? 1) Boarding parties are "fired" like torpedoes at their target. (Default of d6) 2) Range mod is +1 per 1" beyond the first. 3) Armour does not apply. 4) In order to attack, the line of sight between the attacker and the target must cross opposing broadsides (e.g...
by murtalianconfederacy
Sat Apr 16, 2005 11:30 am
Forum: Starmada
Topic: Rules Question
Replies: 26
Views: 7868

Absolutely not. I think almost every major weapon I've designed has three features...
by murtalianconfederacy
Wed Apr 13, 2005 10:38 am
Forum: Starmada
Topic: Partial victory points
Replies: 4
Views: 1668

Great idea. It would really help, I think. But I've got a slight problem with the IS hull victory point talley. As I see it, hull victory points might be partially strategic as well, so that ships with light damage need some time in the slipways, and for that time the others can avoid that ship. And...
by murtalianconfederacy
Wed Mar 30, 2005 9:18 am
Forum: News
Topic: Welcome to the new MJ12 Forum!
Replies: 51
Views: 23979

Over 20000 now...
by murtalianconfederacy
Tue Mar 29, 2005 9:00 am
Forum: News
Topic: Welcome to the new MJ12 Forum!
Replies: 51
Views: 23979

This forum is much better, I feel, than the group. I hated the look of everything on Saturday when I logged on...

And Dan, thanks for the playtest file...:D

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