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by murtalianconfederacy
Fri Jun 16, 2017 9:45 am
Forum: Starmada
Topic: Wargame Vault updated version?
Replies: 5
Views: 618

Re: Wargame Vault updated version?

Okay, thanks. I think I had the older rules stuck in my head--again--because I've been making sure my Dfn weapons have a decent shot of hitting by giving them 2+ ACC, Dfn and Pnp, thinking that gave a 66% chance instead of a 83% chance.
by murtalianconfederacy
Thu Jun 15, 2017 8:55 am
Forum: Starmada
Topic: Wargame Vault updated version?
Replies: 5
Views: 618

Re: Wargame Vault updated version?

So, just to be clear:

A R-3, ACC 3+, 1/1/1 weapon with Dfn and Pnp, defensively firing at a fighter flight, would hit on a 3+, not 4+?
by murtalianconfederacy
Sat Jun 03, 2017 12:20 pm
Forum: The Bourbaki Basin
Topic: Silver Machine
Replies: 1
Views: 291

Re: Silver Machine

Version 1.02.

Re-fixed the defence satellites' CRats (or un-fixed it--the Drydock was correct and I was wrong)
by murtalianconfederacy
Sat Jun 03, 2017 12:18 pm
Forum: Starmada
Topic: Drydock pre-release
Replies: 54
Views: 4756

Re: Drydock pre-release

Good news: after testing it, the drydock seems okay (although I only gave it a couple ships to work through). Bad news: I realised that I'm really bad at using Directional Shielding. After first miscalculating the SU requirement (by not following all the steps listed) I then, for the re-design of th...
by murtalianconfederacy
Sat Jun 03, 2017 9:17 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 54
Views: 4756

Re: Drydock pre-release

Just checked and, although it is saying v1.02, the current Drydock is v1.03. I'll enter some of my ships through it and make sure they match my p+p designs

bekosh wrote:Snip helpful post


Thanks for the help bekosh, I'd have no idea how to 'fix' it myself...:)
by murtalianconfederacy
Fri Jun 02, 2017 8:58 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 54
Views: 4756

Re: Drydock pre-release

Would you mind indicating the sheet, row/column and how you fixed these? I would like to update my Excel and OpenOffice versions, and I am concerned that I would miss an item or two while attempting to find the problems you noted. Thank you in advance! Right, as I was preparing my first SUE supplem...
by murtalianconfederacy
Thu Jun 01, 2017 11:59 am
Forum: The Bourbaki Basin
Topic: Silver Machine
Replies: 1
Views: 291

Silver Machine

My first supplement, done with pen+paper and then entered into the Drydock. After years of creating various titles, my imagination in that way at least has been exhausted. I had been toying with naming various VBAM campaigns I'd run after singles I have, over the years, had on my MP3 player, but I d...
by murtalianconfederacy
Thu Jun 01, 2017 9:07 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 54
Views: 4756

Re: Drydock pre-release

Right, as I was preparing my first SUE supplement, I discovered a few problems with the Drydock. I'm sorry I didn't find these earlier: --Screens don't get the Shield tech modifier applied to them --Dual-Mode weapons: Smaller figure is being divided by 3, not 2 (was able to fix this myself) --DRat d...
by murtalianconfederacy
Tue May 30, 2017 9:28 am
Forum: Starmada
Topic: A couple questions...
Replies: 3
Views: 452

Re: A couple questions...

Yeah, I'd agree with the first one. The second one, I'm not so sure on. If pressed, I'd go with the NE ruling that a weapon must have the Expendable trait in both modes or neither, but I kinda like the idea of having a single-shot weapon combined to a standard weapon--like external ordnance racks, s...
by murtalianconfederacy
Mon May 29, 2017 9:07 am
Forum: Starmada
Topic: A couple questions...
Replies: 3
Views: 452

A couple questions...

Started doing some actual designs for a supplement (I've still been in an AE form of mind, but I'm working on another style closer to Hard Vacuum), and in the midst of doing it a couple questions popped up: 1) how does a weapon with both Deadly and Incapacitating interact with screens? Do the traits...

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