Search found 102 matches

by Alex Knight
Wed Dec 01, 2010 4:35 pm
Forum: Game Design
Topic: Starmada Fantasy Naval Rules
Replies: 3
Views: 1857

Re: Starmada Fantasy Naval Rules

Step 1: Use naval movement. Step 2: Rename Shields as Defense. Step 3: Rename Engines as Sails (or Motive Power or what have you.) Step 4: Replace the word Starship with Ship or Vessel. Step 5: Weapons are designed with a flavor for fantasy or medieval. Instead of Fusion Beam, you have Ballista or &...
by Alex Knight
Tue Nov 16, 2010 4:55 pm
Forum: Starmada
Topic: Using Tonnage to Calculate Hull
Replies: 6
Views: 1659

Re: Using Tonnage to Calculate Hull

Perhaps rather than use a base tonnage, use a base ship and use the same Hull size between them. For Star Trek, it's the Constitution (Or Galaxy, or Sovereign depending on era.) For BSG it's the Galactica. Using that as a reference, you can then work out the rest of the ships in that universe. For S...
by Alex Knight
Tue Nov 02, 2010 2:39 pm
Forum: Starmada
Topic: Any Star Wars Ships Out There?
Replies: 59
Views: 7323

Re: Any Star Wars Ships Out There?

PSYCO829 wrote:40 hull and a combat rating of 775.

I think ya' missed a 2 in front of that 775. ;-)

Yeah, that's freaking huge. I think the highest I've gone was about a 20 - 24 on a Super Dreadnought/ Flagship type vessel in a home universe. I'd hate to see an SSD or Death Star...
by Alex Knight
Mon Oct 25, 2010 5:31 pm
Forum: Defiance
Topic: Where are the army ist conversions
Replies: 10
Views: 2740

Re: Where are the army ist conversions

I take it from your comments that Defiance hasn't really caught on. I've read your review and think it sounds great, but is there some fatal flaw in Defiance that drives people away? 1.) They don't have their own miniature line. 2.) They don't have thousands upon thousands of dollars of advertising...
by Alex Knight
Sat Oct 02, 2010 5:11 am
Forum: Miniatures
Topic: Advice on Defiance minatures
Replies: 75
Views: 27714

Re: Advice on Defiance minatures

Sure they seem nice enough scuplts and are affordable, but I'm not personally too fond of the aesthetic. Done to death and all that. Plus they aren't aliens * :mrgreen: *) Yoda says: OP you should read, not just the thread title. Close enough. The series they are from (starting) *is* *Alien* Suns.....
by Alex Knight
Fri Sep 03, 2010 2:10 pm
Forum: News
Topic: The Internet is hard
Replies: 10
Views: 3838

Re: The Internet is hard

Looks like everything is back to normal. (Normal of course defined in the sense of the website being up is the norm.)
by Alex Knight
Wed Sep 01, 2010 6:52 pm
Forum: ARES
Topic: Modelling the Pilum
Replies: 7
Views: 3174

Re: Modelling the Pilum

The only issue I see is that in both cases (attacker/defender) the figure loses something, and you need to mark that somehow. Not to mention that the roman is then unarmed and pretty useless, and I can't see why you would do that. Because the Roman also had his gladius for after his pilum is used u...
by Alex Knight
Sat Aug 28, 2010 4:23 am
Forum: The Bourbaki Basin (Admiralty)
Topic: Final Fantasy XII Airships
Replies: 0
Views: 549

Final Fantasy XII Airships

Rule Options Used: B.7 Shipboard Combat B.15 Faceted Shielding C.2 Expanded Firing Arcs D.4 Evasive Action D.9 Three-Dimensional Movement (All ships start at altitude 3.) D.12 Etheric Movement (With extra momentum movement points capped at engine rating (So at most you can have twice your engine rat...
by Alex Knight
Thu Aug 19, 2010 4:01 am
Forum: The Bourbaki Basin (Admiralty)
Topic: Battlefleet Gothic conversions
Replies: 5
Views: 2106

Re: Battlefleet Gothic conversions

I think I might take a second gander at your ships in consideration of a demo day I want to do. Demo BFG, SFB, Fed Com, Starmada and then at the end run either an Imperials versus Empire game with BFG Imperial ships versus Klingons or call it Federation and Imperium...?!? with Feds versus Imperials....
by Alex Knight
Thu Aug 19, 2010 3:55 am
Forum: Starmada
Topic: SFU ship requests
Replies: 44
Views: 8434

Re: SFU ship requests

Now I don't know the source material but isn't it possible to calculate all costs in advance. So vessel A has a base CR and a table in the book that states the stats for possible weapons it can use and their value (for each given ship). So Weapon A will cost 20 CR for vessel A and 25 CR for vessel ...

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