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by mj12games
Thu Jun 15, 2017 1:40 pm
Forum: Starmada
Topic: Wargame Vault updated version?
Replies: 5
Views: 561

Re: Wargame Vault updated version?

Correct. Defensive fire is a medium-range shot vs. a small target.

Originally, it was a short-range shot, with a -1 penalty. The final rule is essentially the same thing, but doesn't unduly reward range-based traits.
by mj12games
Wed Jun 14, 2017 7:55 pm
Forum: Starmada
Topic: Wargame Vault updated version?
Replies: 5
Views: 561

Re: Wargame Vault updated version?

The affected pages are pp.20 and 77 (removed "Dfn weapon firing defensively" penalty) and p.86 (renamed Arcturan ship classes).
by mj12games
Wed Jun 14, 2017 7:52 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4951

Re: SFU Unity

ericphillips wrote:On first glance, IMO, shouldn't the PH-3 have the pinpoint trait?

In previous editions, Phaser-3s had the pinpoint trait to reflect their anti-drone role. However, now all phasers now have the Defensive (Dfn) trait.
by mj12games
Wed Jun 14, 2017 7:50 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4951

Re: SFU Unity

Plasma F & Plasma G - for the PP requirements (which I'm assuming is a new SFU specific rule) it doesn't make sense for the Plasma G to cost less than the Plasma F; the F is the weaker torpedo. PP costs are the "extra" power required at the time of firing. I am assuming ships are auto...
by mj12games
Tue Jun 13, 2017 4:50 pm
Forum: Starmada
Topic: PDF security request
Replies: 3
Views: 444

Re: PDF security request

Ah... therein lies the problem. The password-protection is automatically applied, and is a binary off/on option. I am unaware how to apply the protection to one file but not the other(s). Regardless, a non-password-protected set of components can be downloaded from our web site: http://www.mj12games...
by mj12games
Tue Jun 13, 2017 1:50 pm
Forum: Starmada
Topic: PDF security request
Replies: 3
Views: 444

Re: PDF security request

From where did you purchase it?
by mj12games
Mon Jun 05, 2017 1:56 pm
Forum: Starmada
Topic: To the Rescue
Replies: 5
Views: 781

Re: To the Rescue

Marauder wrote:Okay, thanks - pretty good way to avoid them then - just overrun!

True. Then again, the main use of seeking weapons (moreso even than causing damage with them) is dictating your opponent's movement. Overrunning them may be exactly what you're MEANT to do. :D
by mj12games
Fri Jun 02, 2017 1:44 pm
Forum: Starmada
Topic: Drydock pre-release
Replies: 51
Views: 4169

Re: Drydock pre-release

Updated download to v1.03, fixing the identified issues, as well as fixing weapon ORATs so they round up, rather than to the nearest integer.
by mj12games
Tue May 30, 2017 3:40 pm
Forum: Starmada
Topic: A couple questions...
Replies: 3
Views: 408

Re: A couple questions...

1) how does a weapon with both Deadly and Incapacitating interact with screens? The Incapacitating trait affects the "base" damage point(s) from the weapon. The extra point(s) from the Deadly trait are applied normally. Thus, a Dly/Inc weapon with DMG-2 would roll two dice when it hits, c...
by mj12games
Tue May 30, 2017 3:34 pm
Forum: Starmada
Topic: DRAT multiplicators
Replies: 1
Views: 337

Re: DRAT multiplicators

Rounded up after all multipliers are applied.

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