Search found 31 matches

by TeknoMerk
Wed Apr 26, 2017 12:09 am
Forum: The Bourbaki Basin
Topic: Yet another B5 Thread
Replies: 11
Views: 170

Re: Yet another B5 Thread

... Therefore I created the Penetrating weapon trait (Pn1, Pn2) that has the same effects of Piercing, but does the extra damage to Screens/Armor. As for Penetrating, I was thinking something more along the lines of an effect that bypasses Screens. ie: in B5 Wars "Matter" weapons (Railgun...
by TeknoMerk
Tue Apr 25, 2017 2:03 pm
Forum: The Bourbaki Basin
Topic: Yet another B5 Thread
Replies: 11
Views: 170

Re: Yet another B5 Thread

Thank you for starting the B5 thread for Unity. I am also trying to convert and upgrade my B5 designs once I get my DryDock mods and conversion to OpenOffice completed. Since I playtested and own both B5W v1 and v2 sets, I have a lot of source material as well as experimental designs. I do agree wit...
by TeknoMerk
Tue Apr 18, 2017 2:10 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 2065

Re: Starmada: Unity Rulebook

Thank you, Daniel. I ordered Unity from Wargame Vault.
by TeknoMerk
Mon Apr 10, 2017 2:22 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 2065

Re: Starmada: Unity Rulebook

+1 on the estimated release date (ballpark, of course). If OldnGrey is listening, at least get an early copy of the Unity ship builder. I would not only like to add the "Ignores Armor/Screens" option, but also add the "ship display card pretty printer" that I added to my Nova shi...
by TeknoMerk
Thu Apr 06, 2017 6:31 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 2065

Re: Starmada: Unity Rulebook

Actually, I tweaked my Admiralty and Nova ship builders to add the reduce/ignore screens ability. I do not recall how much I costed those abilities, but I thought it was close to the equivalent shield abilities. Once Unity is released I will probably make a guess and ask your opinion of the cost. I ...
by TeknoMerk
Thu Apr 06, 2017 5:21 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 2065

Re: Starmada: Unity Rulebook

Daniel, :o I just popped on the forums to see what's happening, and saw that Starmada is getting a new version! I am glad to see the return of Admiralty with some good bits of Nova. From what I can tell from the sample ship sheets, it seems like the concepts of shields and armor will be in Unity, ri...
by TeknoMerk
Thu Sep 08, 2016 1:40 pm
Forum: Files
Topic: Shipyard Nova
Replies: 215
Views: 27673

Re: Shipyard Nova

I see the same problem as Timothy on the latest OpenOffice and the past several versions, but I just delete the extra text. This seems to be some auto-fill or some kind of "auto-help" that we picked up through our OO settings. I think the only way to find out the root cause is to go throug...
by TeknoMerk
Wed Jul 22, 2015 7:32 pm
Forum: Files
Topic: Shipyard Nova
Replies: 215
Views: 27673

Re: Shipyard Nova

I thought I also had to modify Ship.C142-H152 that lists weapon traits. What is that used for? I tried (for the first time) Tools->Detective>Trace dependents and got no dependency. It was that section that worried me w.r.t. modifications. Will the lack of "Penetrating" in those Battery co...
by TeknoMerk
Wed Jul 22, 2015 4:11 pm
Forum: Files
Topic: Shipyard Nova
Replies: 215
Views: 27673

Re: Shipyard Nova

Oh wow! Thank you, Paul! Those changes work great. I thought I also had to modify Ship.C142-H152 that lists weapon traits. What is that used for? I tried (for the first time) Tools->Detective>Trace dependents and got no dependency. It was that section that worried me w.r.t. modifications. Will the l...
by TeknoMerk
Tue Jul 21, 2015 11:20 pm
Forum: Files
Topic: Shipyard Nova
Replies: 215
Views: 27673

Re: Shipyard Nova

Hi Paul, Before I start a new campaign (this time with SNE), I wanted to make a few changes to the Shipyard Nova 20141003WL ship builder. Here is my wishlist: a. add weapon range 36 b. add weapon trait "Penetrating" [Pen], which has the same cost as "Piercing" but has an armor pe...

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