Search found 81 matches

by jwpacker
Fri May 04, 2012 6:13 pm
Forum: Starmada
Topic: A ridiculous idea about hulls, spaces and armor
Replies: 5
Views: 1151

A ridiculous idea about hulls, spaces and armor

Much of the recent discussion and discord over the way that Armor is currently implemented is that it possesses the same impact on damage as simply increasing the hull size does. It occurred to me that the problem here might not be with armor at all, but rather with the way we talk about hulls and t...
by jwpacker
Wed May 02, 2012 3:05 pm
Forum: Starmada
Topic: Proximity and Seekers
Replies: 14
Views: 1283

Re: Proximity and Seekers

Erik, I actually had the same response formulated, and forgot to post it! I figure if you use a prox weapon with a range of 1-2-3, you're asking for trouble anyway!
by jwpacker
Tue May 01, 2012 3:25 pm
Forum: Starmada
Topic: Big Freaking guns...
Replies: 9
Views: 1019

Re: Big Freaking guns...

I like your MANTICORE class CG. It definitely will be hard to hit, and then dammage. But the cost... You mind if I downloaded this design and used in a game I am playing on Saturday? I am courious if it really is worth over a thousand points... By all means! I haven't tested this particular ship, b...
by jwpacker
Mon Apr 30, 2012 4:01 pm
Forum: Starmada
Topic: Item #156,879 for my Starmada wishlist
Replies: 3
Views: 449

Re: Item #156,879 for my Starmada wishlist

You're combining a significant benefit - not every ship has to waste space on a hyperdrive - with a couple drawbacks - the ship that does has to go passive while others escape, and all your hyperdrive eggs are in one (or at least limited) baskets. That might be a wash in terms of space and value.
by jwpacker
Fri Apr 27, 2012 2:29 pm
Forum: Starmada
Topic: Ship Classes and Hulls
Replies: 18
Views: 1599

Re: Ship Classes and Hulls

Whiplash, nice post. You're absolutely right - if we are to keep the naval theme that most science-fiction follows with, you should probably not have a set size or size range for what constitutes a destroyer versus a cruiser versus a battleship so much as designating a name based on function. One cl...
by jwpacker
Thu Apr 26, 2012 4:43 pm
Forum: Starmada
Topic: New weapon trait request
Replies: 7
Views: 657

Re: New weapon trait request

cricket wrote:
underling wrote:I'm not sure what the multiplier or SU cost will be, but I'm guessing they will both be fairly large.

I'm thinking x2 would about cover it.


I don't know. x2 is kind of pedestrian. Can we have it be something involving log (base pi) of the seventh root of the hull size or something?
by jwpacker
Wed Apr 25, 2012 4:28 pm
Forum: Starmada
Topic: Attack Dice String
Replies: 8
Views: 1365

Re: Attack Dice String

I will admit to gaming the system a bit and going for BAS < 1 on weapons intended for point defense, that round to 1 die each, but don't necessarily combine well into a broader volley.
by jwpacker
Wed Apr 25, 2012 2:41 am
Forum: Starmada
Topic: Big Freaking guns...
Replies: 9
Views: 1019

Re: Big Freaking guns...

Someone will always go for the big guns. They wont have as many as someone with more basic weapons, but when they connect, someone will know it in a very painful way. Sad, really. When you can have so much more fun without much in the way of big guns at all... http://dl.dropbox.com/u/65191280/Casti...
by jwpacker
Sun Apr 22, 2012 4:06 pm
Forum: Starmada
Topic: S:NE Weapons Design Question
Replies: 7
Views: 805

Re: S:NE Weapons Design Question

True, though I usually reserve those attributes - Dx2, Dx3 and Catastrophic - for weapons that have no better chance of hitting, but when they do, do great damage. Missiles and other explosive effects, radiation, that sort of thing.
by jwpacker
Sun Apr 22, 2012 3:10 am
Forum: Starmada
Topic: Relation between various defenses
Replies: 9
Views: 885

Re: Relation between various defenses

If such an unneeded weapon trait such as armor piercing does come out, I will probably change my Hull 22, Armor 45 design to Hull 67...(!) The cost the same and the ship would gain over 6100 extra hull spaces. I would make this 6100 cargo and call my Arizona design an armed freighter... :lol: Any A...

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