Search found 81 matches
- Fri May 04, 2012 6:13 pm
- Forum: Starmada
- Topic: A ridiculous idea about hulls, spaces and armor
- Replies: 5
- Views: 1240
A ridiculous idea about hulls, spaces and armor
Much of the recent discussion and discord over the way that Armor is currently implemented is that it possesses the same impact on damage as simply increasing the hull size does. It occurred to me that the problem here might not be with armor at all, but rather with the way we talk about hulls and t...
- Wed May 02, 2012 3:05 pm
- Forum: Starmada
- Topic: Proximity and Seekers
- Replies: 14
- Views: 1492
Re: Proximity and Seekers
Erik, I actually had the same response formulated, and forgot to post it! I figure if you use a prox weapon with a range of 1-2-3, you're asking for trouble anyway!
- Tue May 01, 2012 3:25 pm
- Forum: Starmada
- Topic: Big Freaking guns...
- Replies: 9
- Views: 1152
Re: Big Freaking guns...
I like your MANTICORE class CG. It definitely will be hard to hit, and then dammage. But the cost... You mind if I downloaded this design and used in a game I am playing on Saturday? I am courious if it really is worth over a thousand points... By all means! I haven't tested this particular ship, b...
- Mon Apr 30, 2012 4:01 pm
- Forum: Starmada
- Topic: Item #156,879 for my Starmada wishlist
- Replies: 3
- Views: 504
Re: Item #156,879 for my Starmada wishlist
You're combining a significant benefit - not every ship has to waste space on a hyperdrive - with a couple drawbacks - the ship that does has to go passive while others escape, and all your hyperdrive eggs are in one (or at least limited) baskets. That might be a wash in terms of space and value.
- Fri Apr 27, 2012 2:29 pm
- Forum: Starmada
- Topic: Ship Classes and Hulls
- Replies: 18
- Views: 1841
Re: Ship Classes and Hulls
Whiplash, nice post. You're absolutely right - if we are to keep the naval theme that most science-fiction follows with, you should probably not have a set size or size range for what constitutes a destroyer versus a cruiser versus a battleship so much as designating a name based on function. One cl...
- Thu Apr 26, 2012 4:43 pm
- Forum: Starmada
- Topic: New weapon trait request
- Replies: 7
- Views: 740
Re: New weapon trait request
cricket wrote:underling wrote:I'm not sure what the multiplier or SU cost will be, but I'm guessing they will both be fairly large.
I'm thinking x2 would about cover it.
I don't know. x2 is kind of pedestrian. Can we have it be something involving log (base pi) of the seventh root of the hull size or something?
- Wed Apr 25, 2012 4:28 pm
- Forum: Starmada
- Topic: Attack Dice String
- Replies: 8
- Views: 1469
Re: Attack Dice String
I will admit to gaming the system a bit and going for BAS < 1 on weapons intended for point defense, that round to 1 die each, but don't necessarily combine well into a broader volley.
- Wed Apr 25, 2012 2:41 am
- Forum: Starmada
- Topic: Big Freaking guns...
- Replies: 9
- Views: 1152
Re: Big Freaking guns...
Someone will always go for the big guns. They wont have as many as someone with more basic weapons, but when they connect, someone will know it in a very painful way. Sad, really. When you can have so much more fun without much in the way of big guns at all... http://dl.dropbox.com/u/65191280/Casti...
- Sun Apr 22, 2012 4:06 pm
- Forum: Starmada
- Topic: S:NE Weapons Design Question
- Replies: 7
- Views: 919
Re: S:NE Weapons Design Question
True, though I usually reserve those attributes - Dx2, Dx3 and Catastrophic - for weapons that have no better chance of hitting, but when they do, do great damage. Missiles and other explosive effects, radiation, that sort of thing.
- Sun Apr 22, 2012 3:10 am
- Forum: Starmada
- Topic: Relation between various defenses
- Replies: 9
- Views: 1006
Re: Relation between various defenses
If such an unneeded weapon trait such as armor piercing does come out, I will probably change my Hull 22, Armor 45 design to Hull 67...(!) The cost the same and the ship would gain over 6100 extra hull spaces. I would make this 6100 cargo and call my Arizona design an armed freighter... :lol: Any A...