Search found 9 matches

by dotichnus
Sun May 08, 2011 4:59 am
Forum: Grand Fleets
Topic: Castles of Steel: German battle turn away
Replies: 4
Views: 1741

Re: Castles of Steel: German battle turn away

Yes at least twice at Jutland.

It seemed a bit odd with the Germans heading one way and then the other...and then another Gefechtskehrtwendung. Maybe I just have to get used to it.

But as a house rule, best that all players agree on how to implement it before the game starts. :)
by dotichnus
Sun May 08, 2011 2:42 am
Forum: Grand Fleets
Topic: Castles of Steel questions: LOS, stacking, older DD stats
Replies: 2
Views: 1374

Re: Castles of Steel questions: LOS, stacking, older DD stat

Thanks for the explanations! Really enjoying the game.
by dotichnus
Sun May 08, 2011 2:38 am
Forum: Grand Fleets
Topic: Castles of Steel: German battle turn away
Replies: 4
Views: 1741

Re: Castles of Steel: German battle turn away

Thanks, you deduced my thoughts. If the Germans trained to use Gefechtskehrtwendung (hand me a tissue) then it makes sense -- under the game assumption they have an agressive admiral -- for them to use it to help offensively. I do think the once a game limit would be a very good idea.
by dotichnus
Sat May 07, 2011 11:02 pm
Forum: Grand Fleets
Topic: Castles of Steel: German battle turn away
Replies: 4
Views: 1741

Castles of Steel: German battle turn away

Have been tinkering with a Castles of Steel house rule to allow the Germans to do the 180 turn on an Ace (the battle turn away maneuver). However in our 400-point game the German player used it as an offensive weapon as opposed to preventing his "T" from being crossed as at Jutland. In eff...
by dotichnus
Sat May 07, 2011 10:56 pm
Forum: Grand Fleets
Topic: Castles of Steel questions: LOS, stacking, older DD stats
Replies: 2
Views: 1374

Castles of Steel questions: LOS, stacking, older DD stats

1) The rules do not mention if ships block LOS. The scale is 2 nautical miles per hex for Grand Admiral. So I am wondering if, for example, a line of BBs or BCs that are in between your BB and the target BB would block due to the intervening ship profile and funnel smoke. 2) Stacking rules say five ...
by dotichnus
Sat Apr 30, 2011 9:09 pm
Forum: News
Topic: Grand Admiral: Castles of Steel
Replies: 2
Views: 2233

Re: Grand Admiral: Castles of Steel

Hello Daniel, I finally had a chance to play your game a couple of times the other night, and very impressed with how much fun it was. Have posted a review at TMP http://theminiaturespage.com/boards/msg.mv?id=229369 which also should appear on the Grand Admiral: Castles of Steel page at Boardgamegee...
by dotichnus
Sun Jul 18, 2010 2:41 am
Forum: Grand Fleets
Topic: Castles of Steel
Replies: 6
Views: 2275

Re: Castles of Steel

Thanks, looking forward to playing the game.
by dotichnus
Fri Jul 16, 2010 11:50 pm
Forum: Grand Fleets
Topic: Castles of Steel
Replies: 6
Views: 2275

Castles of Steel

When should we expect the release of Grand Admiral: Castles of Steel?

Will there be rules to account for the magazine explosions of the British battlecruisers at Jutland?

A friend let me know about your demo rules and they look like a fun simple system.

thanks
by dotichnus
Fri Jul 16, 2010 11:48 pm
Forum: News
Topic: Grand Admiral released!
Replies: 19
Views: 6041

Re: Grand Admiral released!

Does the Flashpoint Orange book have a stat generator in case I want to create the ships for Dogger Banks for example?

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