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by murtalianconfederacy
Fri Apr 28, 2017 9:10 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 23
Views: 466

Re: Drydock pre-release

Now without a gonging head, I've noticed a couple of minor issues with Drydock. I had a look at the Tables sheet and discovered two 'typos': 1) the dual weapon mount modifier is listed as 1.7, when it should be 1.8 (according to the rulebook) 2) the TR arc is listed as having an arc modifier (number...
by murtalianconfederacy
Fri Apr 28, 2017 9:06 am
Forum: The Bourbaki Basin
Topic: First stab at BSG
Replies: 7
Views: 64

Re: First stab at BSG

Well, to me, I always considered hull 20 to be the average-sized battleship, with light cruisers being ~hull 6, heavy cruisers being 9-12 hull, 'battlecruisers' being hull 16 etc. The larger ships I design are meant to be juggernauts or homeships (like the back-converted hull 50 Holoki ships). The p...
by murtalianconfederacy
Mon Apr 24, 2017 9:11 am
Forum: Starmada
Topic: Kicking some ideas about...
Replies: 2
Views: 70

Kicking some ideas about...

While doing some preliminary ship designs for what I hoped would be the first onslaught of SUE supplements by yours truly, the ships didn't feel right, mainly because I was conflating a few different ship design ideas--one battlecarrier-style setting, one with massed seeker weapons, and one with hea...
by murtalianconfederacy
Sun Apr 23, 2017 8:34 am
Forum: Starmada
Topic: Unity: Seeking Weapons deployment Limits?
Replies: 18
Views: 186

Re: Unity: Seeking Weapons deployment Limits?

/door bursts open Someone say my name? :D On a serious note, I too would like to see a UE system for ammunition, because I too would love to have a system whereby you have to keep an eye on ammunition expenditures a la Honorverse (or indeed any setting where logistics plays a role). But, seeing as h...
by murtalianconfederacy
Sun Apr 23, 2017 8:23 am
Forum: The Bourbaki Basin
Topic: My first design with Drydock
Replies: 3
Views: 62

Re: My first design with Drydock

Yep, they're dual weapon mounts. I like the idea of multi-weapon mounts because I reckon I could use one such weapon in differing mounts to signify bigger or smaller versions of the same weapon. I've also migrated from my AE Beam Cannon (where one mode was heavy DMG and high Piercing/Ignores Shields...
by murtalianconfederacy
Sat Apr 22, 2017 11:49 am
Forum: The Bourbaki Basin
Topic: My first design with Drydock
Replies: 3
Views: 62

My first design with Drydock

After advertising I really should not be allowed near a computer with a cold, here is my first design of a warship with dual-mode weapons that actually works (because I actually read through the whole of a paragraph and didn't skim over something because my cold-addled brain assumed it knew what it ...
by murtalianconfederacy
Sat Apr 22, 2017 8:47 am
Forum: News
Topic: Starmada Unity Rulebook is now available!
Replies: 11
Views: 296

Re: Starmada Unity Rulebook is now available!

Oh, so we're not going to kick in the door? Okay, then I'll just...err...put this down and...err...go somewhere else, shall I?

/puts down 'doorknocker' and wanders sheepishly away

:D
by murtalianconfederacy
Sat Apr 22, 2017 8:42 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 23
Views: 466

Re: Drydock pre-release

EDIT: I AM A THICKO. A THICKY THICKO, KING OF THICKONIA. /sighs For some reason, I thought you had to enter the greater-than sign in front of the whole weapon name, not just the secondary mode 'name'. I can only blame it on the cold, my blithely skimming over the important part of the instructions a...
by murtalianconfederacy
Fri Apr 21, 2017 9:17 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 23
Views: 466

Re: Drydock pre-release

I did a quick test of drydock v1.0. I had two weapons, in alphabetical order, both dual-mode. On at least the first two ships, each weapon's secondary mode, even without a primary mode, had the first weapon's secondary mode. Even when switching to the second weapon, it retained the first weapon's se...
by murtalianconfederacy
Fri Apr 21, 2017 9:12 am
Forum: Iron Stars
Topic: An idea...
Replies: 4
Views: 79

Re: An idea...

I'm always interested in Iron Stars...:)

Unfortunately, what with the newly-installed iron band around my wallet, I don't think I'd be able to get it...:(

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