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by mj12games
Tue Nov 28, 2017 3:28 pm
Forum: Starmada
Topic: Regeneration
Replies: 2
Views: 153

Re: Regeneration

MRCAcct wrote:Just wondering if/when we'll get rules and costs for this?

Not sure when it will be "official", but you can't go too far wrong pricing it out as a Cloaking Device.
by mj12games
Tue Nov 21, 2017 2:12 pm
Forum: Starmada
Topic: Never satisfied
Replies: 3
Views: 267

Re: Never satisfied

Yes, all of the SFU books will be updated to Unity standards.

Alien Armada is 99% complete; unfortunately, there have been medical issues at ADB which have delayed completion. Maybe a Christmas delivery? I would expect to see Distant and Battleships Armada first thing next year.
by mj12games
Fri Oct 13, 2017 5:27 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4884

Re: SFU Unity

ericphillips wrote:How does the Scatter trait work for Phaser-4s? The IMP is not used.

IMP is used; it just automatically "penetrates". So Phaser-4s do 2 pts of damage at medium range and 3 pts at short range.
by mj12games
Tue Sep 12, 2017 7:47 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4884

Re: SFU Unity

Federation BURKE-class Frigate, pg 47 The FC FF SSD has shields equal to 18 on all shield facings. So that gives a shield rating of 18 x 0.3 = 5.4 = 5 So the 7 front shield is wrong, unless theres a different version of the FF out there. Starmada Fwd = Shield #1 x 30% (rounded up) Starmada P/S = lo...
by mj12games
Mon Sep 11, 2017 4:33 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4884

Re: SFU Unity

by mj12games
Fri Sep 01, 2017 3:50 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4884

Re: SFU Unity

The conclusion I've sadly come to at this point is that there is no discernable straight way to convert from SFB/FC to SFB Unity. :( Stuff like weapons and traits seem to be really straight forward; but Hull, Engines, and Screens (along with EPR) just don't follow any set ratios. (And I tried combi...
by mj12games
Wed Aug 23, 2017 3:03 am
Forum: Starmada
Topic: Ammo for Expendable weapons in Drydock
Replies: 3
Views: 354

Re: Ammo for Expendable weapons in Drydock

Correct.
by mj12games
Tue Aug 22, 2017 10:03 pm
Forum: Starmada
Topic: Gate Drive
Replies: 4
Views: 548

Re: Gate Drive

Spitballing off the top of my head: I would say "Jump Drives" must be purchased with an associated hull size limit. For example, "Jump Drive (10)". Such equipment would, in essence, grant a Hyperdrive to friendly ships within two hexes, up to this maximum. Thus, a Jump Drive (10)...
by mj12games
Tue Aug 22, 2017 10:00 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4884

Re: SFU Unity

Evp has a 0.7 multiplier. However, it is correct that for the most part the SFU-specific traits have no impact on the combat rating. I felt that they were mainly "fluff" rather than substantive changes to the manner in which the ships operate; e.g. SFU ships have to account for power, but ...
by mj12games
Tue Aug 22, 2017 9:58 pm
Forum: Starmada
Topic: Ammo for Expendable weapons in Drydock
Replies: 3
Views: 354

Re: Ammo for Expendable weapons in Drydock

Currently, ammo is not supported. The drone racks in Star Fleet Armada are a special case.

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