Search found 7 matches

by BroAdso2017
Thu May 04, 2017 2:10 am
Forum: Starmada
Topic: Design challenge?
Replies: 14
Views: 1034

Re: Design challenge?

Is the goal tactical cleverness? Theme? Presentation?

Seems like a fun idea though!
by BroAdso2017
Sun Apr 16, 2017 7:01 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4939

Re: Starmada: Unity Rulebook

Will there be a Bourbaki Basin for this edition, following prior precedent? I love seeing folks designs, especially the ones who create really coherent settings like MurtalianConfederacy.

The new book and tools look great, full of good ideas and inspiration.
by BroAdso2017
Fri Apr 14, 2017 2:20 am
Forum: Starmada
Topic: Drydock pre-release
Replies: 51
Views: 3740

Re: Drydock pre-release

Hmm, really not sure what happened. I had things running well enough, and then, without warning, the ranges on the display sheet got wonky. edit and removed: after another few minutes, realized it was a result of Long Range Sensors, which I assume is described in more detail in the rulebook proper. ...
by BroAdso2017
Thu Apr 13, 2017 7:54 pm
Forum: Starmada
Topic: Drydock pre-release
Replies: 51
Views: 3740

Re: Drydock pre-release

Ooooh, the sort tool on the final display sheet is a really nice touch, I didn't see how it worked before. Not sure why the divergence in CR, though, and no time to look for the rest of today, alas. Maybe it has something to do with my using the Forward-Port, Forward-Starboard style weapon arcs? I l...
by BroAdso2017
Thu Apr 13, 2017 6:47 pm
Forum: Starmada
Topic: Drydock pre-release
Replies: 51
Views: 3740

Re: Drydock pre-release

Looks great! Only slightly hard things to deal with: 1) Unusual way of formatting the weapon/alternate weapon modes. I couldn't quite figure it out, but I only messed with it cursorily. 2) The formatting of the data sheets is a bit hard to follow and balky. The test ones you posted as previews benef...
by BroAdso2017
Wed Apr 12, 2017 6:37 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4939

Re: Starmada: Unity Rulebook

I built a PDF base of hexes that I can move icons around on and use little scalable arrow icons with a variable number of pips to indicate speed. It's not a fancy or useful game playing system like Vassal, but it's pretty for my purposes, since I can spread ship record sheets out around the monitor ...
by BroAdso2017
Wed Apr 12, 2017 1:05 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4939

Re: Starmada: Unity Rulebook

How very exciting! Totally looking forward to a new way to enjoy Starmada!

MessingWithStarmafa.JPG
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