Search found 9 matches

by Garydee
Mon Aug 14, 2017 6:15 pm
Forum: Starmada
Topic: Universal Conflict - Star Trek
Replies: 16
Views: 1505

Re: Universal Conflict - Star Trek

This sounds fantastic! Thanks for doing this.
by Garydee
Thu Aug 10, 2017 5:12 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4317

Re: SFU Unity

What does everyone think of the new rules? Pretty good I would say. The only concern I have is that shield reinforcement might encourage turtling but I haven't played yet so I could be wrong on that.

Edit- Oops. I was wrong about shield reinforcement. It can only be used once per volley.
by Garydee
Thu Aug 03, 2017 6:03 pm
Forum: Starmada
Topic: SFU Unity
Replies: 58
Views: 4317

Re: SFU Unity

Hello I am wondering when the unity versions of Klingon, Romulan, etc. Actually any of the starfleet universe versions of Starmada Unity are going to be released anytime soon. I thought they were going to be released in March or April of this year but so far as I can tell nothing yet. I am desperat...
by Garydee
Tue Apr 18, 2017 10:59 pm
Forum: Starmada
Topic: Now what?
Replies: 19
Views: 1085

Re: Now what?

Imperial Starmada.
by Garydee
Thu Mar 16, 2017 7:17 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4933

Re: Starmada: Unity Rulebook

Daniel, could you tell us the 5 universes that are used? Imperial Starmada is a given and maybe some SFU ships but I'm not sure of the others.
by Garydee
Wed Mar 15, 2017 4:46 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4933

Re: Starmada: Unity Rulebook

mj12games wrote:Yes. Both standard shields and screens (what Nova called "armor") can be divided into four defensive arcs: forward, port, starboard, and aft.


Nice. Will faceted shields be the standard for Star Fleet Armada?
by Garydee
Wed Mar 15, 2017 3:59 pm
Forum: Starmada
Topic: Starmada: Unity Rulebook
Replies: 78
Views: 4933

Re: Starmada: Unity Rulebook

Will we have faceted shields as an optional rule?
by Garydee
Tue Jul 12, 2016 8:51 pm
Forum: Starmada
Topic: Rule queston on losing diffuse
Replies: 1
Views: 1131

Rule queston on losing diffuse

In Nova, when you lose the weapon trait diffuse(firing a phaser) as you are trying to destroy a seeking weapon can you instead use the short range modifier(+1) to help kill the seeker?
by Garydee
Wed Jul 06, 2016 10:44 pm
Forum: Starmada
Topic: Maneuverability Rating
Replies: 5
Views: 1086

Re: Maneuverability Rating

Not a bad start. I think it would be best to match the bonus/penalty to the existing "size categories" (as seen in optional rules like Lauching/Recovering Fighters). For example, in the Admiralty Edition: Hull 1-3 = -2 Hull 4-8 = -1 Hull 9-15 = no change Hull 16-24 = +1 Hull 25+ = +2 In a...

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