Search found 7 matches

by Weirdo
Fri Apr 21, 2017 12:19 am
Forum: News
Topic: Starmada Unity Rulebook is now available!
Replies: 10
Views: 210

Re: Starmada Unity Rulebook is now available!

(Idle curiosity... Are you the same Weirdo from the ADB/FedCom Forum?) And Starship Combat News, and CGL's Battletech forum, if you go to any of those. :) Oh, you want more detail? Yep. :) As things stand, I still don't know exactly what's in Unity that's different from AE. And my budget's tight en...
by Weirdo
Thu Apr 20, 2017 9:27 pm
Forum: News
Topic: Starmada Unity Rulebook is now available!
Replies: 10
Views: 210

Re: Starmada Unity Rulebook is now available!

Upfront disclosure: I love AE, and view it as 98% perfect.

With that in mind...why should I buy this? What's in it that I can't live without, that couldn't have been put in Rules Annex II, Unobtanium Boogaloo?
by Weirdo
Wed Jul 13, 2016 7:28 pm
Forum: Starmada: The Admiralty Edition
Topic: Full Thrust -AE conversions?
Replies: 3
Views: 489

Re: Full Thrust -AE conversions?

I've opted to go with Shields= Hull Integrity/12(round up, max 5), to reflect the ability of reinforced hulls to 'soak' incoming fire without passing it directly to the systems within. Not sure yet if I'm going to treat screens as armor plating, bumping the shields up a level, or both.
by Weirdo
Sun Jul 03, 2016 8:56 pm
Forum: Starmada: The Admiralty Edition
Topic: Full Thrust -AE conversions?
Replies: 3
Views: 489

Re: Full Thrust -AE conversions?

So ships with no screens got shields 0? Yikes. I prefer that ships not be mushy like not-cheese unless they very specifically have no protection at all.
by Weirdo
Wed Jun 29, 2016 3:54 pm
Forum: Starmada: The Admiralty Edition
Topic: Full Thrust -AE conversions?
Replies: 3
Views: 489

Full Thrust -AE conversions?

Has anyone managed to work up any conversion formulas for bringing Full Thrust ships into AE? At this point, I'm mostly concerned with how you rated ships' defenses. I've only managed to convert the NSL, and my pattern is Hull= Mass/7.5 Engines= Thrust*2 Sheilds= Armor/2 (Max 5) This doesn't really ...
by Weirdo
Tue Jul 30, 2013 1:07 pm
Forum: Starmada
Topic: Some AE questions
Replies: 2
Views: 587

Re: Some AE questions

Shame about the inability to represent EW support ships or dedicated escorts, but I can understand the potential for abuse. Guess I'll need to find some other way to represent things like Babylong 5-style scout or defense ships.
by Weirdo
Fri Jul 26, 2013 9:41 pm
Forum: Starmada
Topic: Some AE questions
Replies: 2
Views: 587

Some AE questions

Hello. I'm trying to build some stuff in Starmada AE, but cannot find a way to do what I'm trying to represent. Is there any rule, trait, or equipment in AE that allows a ship to protect another through screening(or any process other than shooting at the attacking enemies), or a way to provide elect...

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