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by underling
Sun Apr 20, 2014 9:22 pm
Forum: ARES
Topic: Rules question - Initiative Cards
Replies: 5
Views: 1990

Re: Rules question - Initiative Cards

So, I did some brainstorming, and came up with a houserule that should accomplish the goals of the initiative rule, without having to call out each rank/suit combination individually. First, my assumptions about the goals of the initiative rule (which are hopefully correct): A) Neither player knows...
by underling
Sun Apr 20, 2014 12:18 am
Forum: ARES
Topic: Rules question - Initiative Cards
Replies: 5
Views: 1990

Re: Rules question - Initiative Cards

This seems like a lot of effort, and still doesn't fully accomplish the intention of "cards are not revealed until they're played," since cards of the same rank are revealed simultaneously. Do you find that all this adds a lot to the gameplay? I wonder if there's an easier way to accompli...
by underling
Fri Apr 18, 2014 9:58 pm
Forum: ARES
Topic: Rules question - Initiative Cards
Replies: 5
Views: 1990

Re: Rules question - Initiative Cards

I know this board hasn't been updated in over a year, but hopefully there's still someone keeping an eye on it. :) The rules talk about dealing cards to determine things like initiative order, and having the highest card in "hand." Terms like "dealing" and "hand" imply...
by underling
Thu Mar 28, 2013 5:35 pm
Forum: Starmada
Topic: Seekers and simultaneous play
Replies: 31
Views: 3312

Re: Seekers and simultaneous play

GamingGlen wrote:I find the attack dice mechanic to be "unrealistic" and I dislike it, but.. not much I can do about it except not to play at all.

I realize everyone's opinion differs, but I'm curious as to what you don't like about the dice columns?

Kevin
by underling
Tue Mar 26, 2013 1:52 pm
Forum: Starmada
Topic: Nova: Confusion on BAS and Attack Dice
Replies: 6
Views: 1085

Re: Nova: Confusion on BAS and Attack Dice

Keep in mind, though, that per the design rules you're technically not supposed to have multiple identical weapon banks. If you want to be able to fire into the same arc multiple times, then I believe the rules intent is to have a lot of dice, and then use the rules for splitting fire. During playt...
by underling
Mon Mar 25, 2013 7:42 pm
Forum: Starmada
Topic: Nova: Confusion on BAS and Attack Dice
Replies: 6
Views: 1085

Re: Nova: Confusion on BAS and Attack Dice

It sounds like you're starting to get it figured out, and it's been a few months since I've designed any ships, but I thought I'd weigh in with a tip or two. A "Battery" is collectively all of the weapons of the same type, regardless of their facing, on any given ship. A "Bank" i...
by underling
Mon Mar 25, 2013 3:48 pm
Forum: Starmada
Topic: Seekers and simultaneous play
Replies: 31
Views: 3312

Re: Seekers and simultaneous play

I don't feel this is the problem, Kevin. In non simultaneous play, seekers are fired during the turn N and attack during the turn N+1. In simultaneous play, seekers are fired during the turn N, but exactly when? Per the rules, or at least my interpretation of the rules, they would fire at the end o...
by underling
Mon Mar 25, 2013 2:08 pm
Forum: Starmada
Topic: Seekers and simultaneous play
Replies: 31
Views: 3312

Re: Seekers and simultaneous play

I just reread the rules, and I don't think the rules change much from sequential to simultaneous play. During the End Phase of the turn that the seekers are fired, they flip face up. For sequential play, seekers resolve their fire against the target ship immediately after that target ship fires duri...
by underling
Fri Mar 22, 2013 7:56 pm
Forum: Starmada
Topic: Seekers and simultaneous play
Replies: 31
Views: 3312

Re: Seekers and simultaneous play

murtalianconfederacy wrote:IIRC, seekers attack in the same turn they are fired, after all normal ship and fighter fire has been resolved.

I don't believe this is correct.
We use seekers to simulate fighters, and I believe they attack in the turn following the turn they are launched.

Kevin
by underling
Thu Feb 07, 2013 6:06 pm
Forum: Starmada
Topic: Questions about Starmada Nova v1.1
Replies: 13
Views: 2021

Re: Questions about Starmada Nova v1.1

For weapon systems which have penalties for all arcs, why not remove the minimum penalty and shift the attack dice list to the left by the same amount? For example, why have a weapon system with arc "[FF2]" and attack dice "A B C D ...", and not "[FF]" with attack dice...

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